OverLOAD occupying the gallery as a field of provisional timber structures

OverLOAD / PROVISIONAL ARCHITECTURE

OverLOAD

A passage built from what can be carried

RAW ARCHITECTURE / EXPOSED BODIES

Three provisional shelters

OverLOAD brings together three provisional structures made from thin battens, clothes, screens, blankets, cast hands and ties. Clothing keeps the outline of a body that has gone. A blanket offers warmth while the exposed structure leaves shelter uncertain.

Moving images occupy the structures alongside these everyday things. Passage, sightlines and the placement of screens are developed with the exhibition room.

OverLOAD seen from above as transparent shelters and provisional timber frames occupy the gallery

CARRIER / CLOTHING / GAZE

Clothing, faces and moving images

A pile of clothing holding a small LCD screen, enclosed by transparent plastic walls, in OverLOAD
A heap of clothing holding an LCD screen within OverLOAD
Wide view of OverLOAD across the gallery
A visitor standing within the skeletal architecture of OverLOAD
OverLOAD seen from the side as an unstable field of structures

The shelter remains open

OverLOAD timber shelter holding clothing and domestic materials
A woman and child moving beside the transparent OverLOAD structure and its field of carried clothing
Cast hands and bindings within an OverLOAD structure
View the OverLOAD catalogue

OverLOAD

WOOD, RECYCLED PLASTIC, TAPE, METAL, CLOTHES, LCD SCREEN, PLASTIC BOWL, BLANKET, CAST HANDS, RATCHET TIES, HINGES
THREE STRUCTURES, EACH APPROX. 300 × 350 × 250 CM

The three structures can be reconfigured for an exhibition site; passage, sightlines and the placement of moving images are developed with the room.

Selected presentations

  • 2015neues KunstFORUM, Cologne, GER
Installation / Inquiries
Installation
A site-responsive installation: its structures and tensions are rebuilt in relation to each room.
Inquiries
Send us the work title and the exhibition context. We can discuss configuration and technical requirements with you. Discuss OverLOAD
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